SDG Build & Pitch – Games Library – Brickit
Games Library

SDG Build & Pitch

Teams build an SDG-themed model and pitch one action with evidence. Great for outreach events and sustainability weeks.

Overview

Students often hear SDGs as slogans. This game makes them concrete. Teams build a physical metaphor (a model, a system, or a “poster build”) and then pitch one realistic action. The build is the evidence: they point to parts and explain how the system works.

Tip for SDG 12 pitches: Strong actions are specific and local (e.g., “no bagged recyclables”, “empty/clean/dry”, “sort plastics by shape”) and acknowledge that rules vary by community.

SDG options

  • SDG 12: Responsible consumption & production (reuse, repair, recycle quality).
  • SDG 13: Climate action (reduce emissions by reducing waste).
  • SDG 11: Sustainable cities (collection routes, recycling access).
  • SDG 6: Clean water (pollution prevention and filtration).

Materials

  • One LEGO® pile per team + Brickit App (recommended).
  • SDG prompt cards (pick one SDG per team).
  • Pitch template (1 minute): Problem → Build evidence → One action.

Game flow (35–50 min)

Phase Minutes What to do
Sort + scan8Sort quickly, scan, and choose a simple model idea that can represent your SDG.
Choose a message5Write one sentence: “Our SDG problem is…” and “Our action is…”
Build the model12Build a metaphor: a sorter, a city system, a water filter, or an SDG “poster build”.
Add data5Add 3 LEGO markers as “data points” (e.g., 3 sources of contamination, 3 steps of the system).
Pitch10–15Each team pitches (1 min) + 1 question from the audience.

Quick rubric (4 points)

  • Clarity: the SDG problem is stated clearly.
  • Evidence: the build supports the explanation (not just decoration).
  • Actionability: the action is realistic for home/school/community.
  • Team communication: roles, listening, and respectful questions.